umu.sePublikasjoner
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Högintensiva tillfällen: En studie om esportsändningar och dess tittare
Umeå universitet, Samhällsvetenskapliga fakulteten, Institutionen för informatik.
2019 (svensk)Independent thesis Basic level (degree of Bachelor), 10 poäng / 15 hpOppgave
Abstract [en]

The popularity of competitive gaming; esport, has been growing rapidly in the last couple ofyears. People are competing in their favourite games for prize money while millions of peopleare watching it all online. The broadcasting and viewership of esport is reaching largenumbers that could contend with major traditional sporting events. A significant featconsidering the relative short lifespan of esport and its broadcasting compared to traditionalbroadcasting of sports. Some research has been done on esport but very few studies havebeen conducted specifically focusing on esport broadcasting. How come so many people areinterested in watching esport but no one to study it? What can we learn from studying esportbroadcasts? In this study interviews are conducted to identify element which makes viewerswant to watch esport broadcasts. The interviews reveal that highlights plays a big part inmotivating people to watch esport broadcasts. With the help of related studies and theinterviews, a framework is constructed to help identify and analyse these highlights. Fromthe framework it could be concluded that suspense and surprise working in symbiosis as wellas analysis and teaching of the complex game is the largest contributors to the entertainmentand motivation to watch an esport broadcast.

sted, utgiver, år, opplag, sider
2019. , s. 37
Serie
Informatik Student Paper Bachelor (INFSPB) ; 2019.38
Emneord [sv]
Esport, sändning, underhållning, höjdpunkt
HSV kategori
Identifikatorer
URN: urn:nbn:se:umu:diva-164910OAI: oai:DiVA.org:umu-164910DiVA, id: diva2:1367762
Utdanningsprogram
Digital Media Production
Veileder
Examiner
Tilgjengelig fra: 2019-11-05 Laget: 2019-11-05 Sist oppdatert: 2019-11-05bibliografisk kontrollert

Open Access i DiVA

fulltext(1648 kB)6 nedlastinger
Filinformasjon
Fil FULLTEXT01.pdfFilstørrelse 1648 kBChecksum SHA-512
bfce260d79f1005d7424d20d9c58315a5563048c6c2d8aba268f6fc3fd352703cf4e9695da9a6e5e07bfec863466b2c3a983e59bd42d0bdbc0c644fb527ffd49
Type fulltextMimetype application/pdf

Av organisasjonen

Søk utenfor DiVA

GoogleGoogle Scholar
Totalt: 6 nedlastinger
Antall nedlastinger er summen av alle nedlastinger av alle fulltekster. Det kan for eksempel være tidligere versjoner som er ikke lenger tilgjengelige

urn-nbn

Altmetric

urn-nbn
Totalt: 18 treff
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf