Sample Based Texture extraction for Model based coding
2004 (English)Report (Other academic)
This paper addresses an important issue in Model-based coding, namely, how to extract the facial texture. The traditional method is to utilize a cyber scanner to get the user’s facial texture together with personal 3D head model, and use the extracted texture and model in model based coding. It is an expensive and complicate method. In this paper, we suggest to use sample based method to incorporate both motion extraction and facial texture extraction within one coding loop. This is proved to be an effective and cheaper way for developing Model based coding system.
Place, publisher, year, edition, pages
Umeå: Tillämpad fysik och elektronik , 2004. , 9 p.
DML Technical Report, ISSN 1652-8441
IdentifiersURN: urn:nbn:se:umu:diva-431OAI: oai:DiVA.org:umu-431DiVA: diva2:143443