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Football on mobile phones: algorithms, architectures and quality of experience in streaming video
Umeå University, Faculty of Science and Technology, Applied Physics and Electronics.
2006 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

In this thesis we study algorithms and architectures that can provide a better Quality of Experience (QoE) for streaming video systems and services. With cases and examples taken from the application scenarios of football on mobile phones, we address the fundamental problems behind streaming video services. Thus, our research results can be applied and extended to other networks, to other sports and to other cultural activities.

In algorithm development, we propose five different schemes. We suggest a blind motion estimation and a trellis based motion estimation with dynamic programming algorithms for Wyner-Ziv coding. We develop a trans-media technology, vibrotactile coding of visual signals for mobile phones. We propose a new bandwidth prediction scheme for real-time video conference. We also provide an effective method based on dynamic programming to select optimal services and maximize QoE.

In architecture design, we offer three architectures for real-time interactive video and two for streaming live football information. The former three are: a structure of motion estimation in Wyner-Ziv coding for real-time video; a variable bit rate Wyner-Ziv video coding structure based on multi-view camera array; and a dynamic resource allocation structure based on 3-D object motion. The latter two are: a vibrotactile signal rendering system for live information; and a Universal Multimedia Access architecture for streaming live football video.

In QoE exploration, we give a detailed and deep discussion of QoE and the enabling techniques. We also develop a conceptual model for QoE. Moreover we place streaming video services in a framework of QoE. The new general framework of streaming video services allows for the interaction between the user, content and technology.

We demonstrate that it is possible to develop algorithms and architectures that take into account the user's perspective. Quality of Experience in video mobile services is within our reach.

Place, publisher, year, edition, pages
Umeå: Tillämpad fysik och elektronik , 2006. , 43 p.
Keyword [en]
Electrical engineering, Quality of Experience, Wyner-Ziv coding, Universal Multimedia Access, motion estimation, Dynamic Programming, traffic prediction, utility function, vibrotactile
Keyword [sv]
Elektroteknik, elektronik och fotonik
Research subject
Electronics
Identifiers
URN: urn:nbn:se:umu:diva-831ISBN: 91-7264-118-5 (print)OAI: oai:DiVA.org:umu-831DiVA: diva2:144659
Public defence
2006-09-25, N350, Naturvetarhuset, Umea University, Umea, 10:15
Opponent
Supervisors
Available from: 2006-08-22 Created: 2006-08-22Bibliographically approved
List of papers
1. Price driven football video adaptation for mobile users
Open this publication in new window or tab >>Price driven football video adaptation for mobile users
(English)Manuscript (preprint) (Other academic)
National Category
Electrical Engineering, Electronic Engineering, Information Engineering
Identifiers
urn:nbn:se:umu:diva-5209 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2012-08-09Bibliographically approved
2. Turn your mobile into the ball: rendering live football game by vibration
Open this publication in new window or tab >>Turn your mobile into the ball: rendering live football game by vibration
(English)Manuscript (preprint) (Other academic)
National Category
Software Engineering
Identifiers
urn:nbn:se:umu:diva-5210 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2017-03-27Bibliographically approved
3. Determining utility functions for streaming low bit rate soccer video
Open this publication in new window or tab >>Determining utility functions for streaming low bit rate soccer video
2004 In: IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA)Article in journal (Refereed) Published
Identifiers
urn:nbn:se:umu:diva-5211 (URN)
Available from: 2006-08-22 Created: 2006-08-22Bibliographically approved
4. A Wyner-Ziv coding approach to transmission of interactive video over wireless channels
Open this publication in new window or tab >>A Wyner-Ziv coding approach to transmission of interactive video over wireless channels
2005 (English)In: IEEE International Conference on Image Processing (ICIP05), Vol. 2, 686-689 p.Article in journal (Refereed) Published
Identifiers
urn:nbn:se:umu:diva-5212 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2016-02-23Bibliographically approved
5. Trellis-based reconstruction in Wyner-Ziv codec for video
Open this publication in new window or tab >>Trellis-based reconstruction in Wyner-Ziv codec for video
2005 (English)In: IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA)Article in journal (Refereed) Published
Identifiers
urn:nbn:se:umu:diva-5213 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2016-02-23Bibliographically approved
6. Motion compensated Wyner-Ziv video coding
Open this publication in new window or tab >>Motion compensated Wyner-Ziv video coding
2005 (English)In: International Workshop on Multimedia Signal Processing (MMSP05)Article in journal (Refereed) Published
Identifiers
urn:nbn:se:umu:diva-5214 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2016-02-23Bibliographically approved
7. 3-D physical motion-based bandwidth prediction for video conference
Open this publication in new window or tab >>3-D physical motion-based bandwidth prediction for video conference
2004 (English)In: IEEE Transactions on Circuits and Systems for Video Technology, Vol. 14, no 5, 584-594 p.Article in journal (Refereed) Published
Identifiers
urn:nbn:se:umu:diva-5215 (URN)
Available from: 2006-08-22 Created: 2006-08-22 Last updated: 2016-02-23Bibliographically approved

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CiteExportLink to record
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Citation style
  • apa
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  • de-DE
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  • Other locale
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Output format
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