Point or click?: Evaluating two input modalities for mobile games
2007 (English)In: Proceedings of the Second International Conference on Internet and Web Applications and Services, 2007Conference paper (Refereed)
Previous research in computer games have focused on user experience from the perspectives of game content, graphics, interactivity and underling game story while missing to address the effect of a certain input modality on the user experience. In this paper we report from two user studies that focus on players' experience and performance in relation to the use of two different input modalities for the same game and whether it changes the flow and gameplay in any way. The overall research was according to this whether a game can be more fun to play with a certain input modality? The paper presents the results from these studies and draws conclusions based on these data in relation to computer games and user experiences in the context of mobile game playing.
Place, publisher, year, edition, pages
Computer and Information Science
Research subject Computer and Information Science
IdentifiersURN: urn:nbn:se:umu:diva-7974DOI: 10.1109/ICIW.2007.47ISBN: 0-7695-2844-9OAI: oai:DiVA.org:umu-7974DiVA: diva2:147645
ICIW'07: Second International Conference on Internet and Web Applications and Services