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The Presence of Emotion: Designing the Feeling of Being There in Interactive Media Experiences
Umeå University, Faculty of Social Sciences, Department of Informatics.
Umeå University, Faculty of Social Sciences, Department of Informatics.
2006 (English)In: Design and Emotion, 2006Conference paper (Refereed)
Abstract [en]

We discuss key psychological factors relevant to the design of interactive experiences with intended specific emotional impacts: the sense of presence, reality judgement, and awareness of the need for embodied responses. The extent to which a participant experiences a sense of presence (the feeling of being there) within an external environment is particularly important, but is complicated by the fact that mediated experiences are influenced by many other factors, including mental media schemata, which vary across cultures, across historical timescales, and within and between individuals. We expand on these factors in relation to three example interactive environments, each designed to invoke specific emotional responses and types of experience.

Place, publisher, year, edition, pages
Keyword [en]
layers of presence, different emotions, reality judgments, media schemata, virtual environments
National Category
Computer and Information Science
URN: urn:nbn:se:umu:diva-16520OAI: diva2:156193
Fifth Conference on Design and Emotion, Gothenburg, Sweden, September 27-29, 2006.
Available from: 2007-10-04 Created: 2007-10-04 Last updated: 2013-07-10Bibliographically approved

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Waterworth, Eva LindhWaterworth, John
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