Avoidance games are PSPACE-complete
2023 (English)In: Leibniz International Proceedings in Informatics, LIPIcs, Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing , 2023, article id 34Conference paper, Published paper (Refereed)
Abstract [en]
Avoidance games are games in which two players claim vertices of a hypergraph and try to avoid some structures. These games have been studied since the introduction of the game of SIM in 1968, but only few complexity results have been found out about them. In 2001, Slany proved some partial results on Avoider-Avoider games complexity, and in 2017 Bonnet et al. proved that short Avoider-Enforcer games are Co-W[1]-hard. More recently, in 2022, Miltzow and Stojaković proved that these games are NP-hard. As these games correspond to the misère version of the well-known Maker-Breaker games, introduced in 1963 and proven PSPACE-complete in 1978, one could expect these games to be PSPACE-complete too, but the question has remained open since then. Here, we prove here that both Avoider-Avoider and Avoider-Enforcer conventions are PSPACE-complete. Using the PSPACE-hardness of Avoider-Enforcer, we provide in appendix proofs that some particular Avoider-Enforcer games also are.
Place, publisher, year, edition, pages
Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing , 2023. article id 34
Series
Leibniz International Proceedings in Informatics (LIPIcs), ISSN 1868-8969
Keywords [en]
Avoider-Avoider, Avoider-Enforcer, Complexity, Games, Maker-Breaker, PSPACE-complete
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:umu:diva-214444DOI: 10.4230/LIPIcs.STACS.2023.34Scopus ID: 2-s2.0-85148992846ISBN: 9783959772662 (electronic)OAI: oai:DiVA.org:umu-214444DiVA, id: diva2:1797758
Conference
40th International Symposium on Theoretical Aspects of Computer Science (STACS 2023), Hamburg, Mars 7 – 9, 2023
2023-09-152023-09-152023-09-15Bibliographically approved