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EXPLORING THE POTENTIAL OF AR AUDIOBOOKS: A study from the perspective of audiobook industry professionals
Umeå University, Faculty of Social Sciences, Department of Informatics.
2024 (English)Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

Augmented reality (AR) technology has shown potential to enhance storytelling experiences in various contexts. However, there is limited research on how AR using head-mounted displays (HMDs) can be applied to audiobooks to increase engagement and the storytelling experience. This study explores the perceptions of audiobook industry professionals regarding the potential of AR audiobooks utilizing HMDs. Using a participatory and interpretive design exploration approach, seven participants from an audiobook company experienced AR audiobook provotypes showcasing different concepts. Semi-structured interviews were conducted to gather their experiences and perceptions. The data was analyzed using an inductive thematic analysis approach. The results showed that industry professionals see potential in using AR to increase engagement and the storytelling potential of audiobooks. However, the suitability of AR implementations depends on balancing factors such as cognitive load and the users’ ability to multitask, presenting a challenge in retaining audiobooks unique value propositions. Less immersive and intrusive customizable AR implementations were generally preferred. Highly immersive AR audiobooks were seen as more context-bound and potentially disturbing for the audiobook experience. The professionals also identified opportunities for AR to increase accessibility to audiobooks. The ergonomics and social aspects of HMDs were identified as challenges to adopting AR for audiobooks. Further research is needed to validate these findings and explore the specific aspects of AR storytelling and engagement potential for the unique characteristics of audiobooks.

Place, publisher, year, edition, pages
2024.
Series
Informatik Student Paper Master (INFSPM) ; 2024.18
Keywords [en]
Augmented Reality, AR, Virtual Reality, VR, Human Computer Interaction, Provotyping, Provotype, AR provotype, User testing, HCI, Experience design, UX design, AR design, qualitative study, interviews, participatory design
National Category
Information Systems, Social aspects
Identifiers
URN: urn:nbn:se:umu:diva-227896OAI: oai:DiVA.org:umu-227896DiVA, id: diva2:1884212
External cooperation
Anonymous audiobook company - mail me for details and contacts
Educational program
Master's Programme in Human-Computer Interaction
Supervisors
Examiners
Available from: 2024-08-05 Created: 2024-07-15 Last updated: 2025-02-17Bibliographically approved

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EXPLORING THE POTENTIAL OF AR AUDIOBOOKS(27052 kB)371 downloads
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Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf