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OnlineSpelets drivkrafter – En studie av vad som gör människor attraherade och trogna en virtuell spelvärld.
Umeå University, Faculty of Social Sciences, Department of Informatics.
2001 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Place, publisher, year, edition, pages
, SPC, 01.17
URN: urn:nbn:se:umu:diva-24066OAI: diva2:226038

Available from: 2009-08-17 Created: 2009-06-30 Last updated: 2009-08-17Bibliographically approved

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