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What can change the nature of a grade?: A study of computer games and how they affect English grades.
Umeå University, Faculty of Arts, Department of Creative Studies (Teacher Education).
2011 (Swedish)Student paper other, 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The purpose of this study is to establish whether or not there is a connection between a highincidence of computer gaming and English proficiency in Swedish 9th-graders. The study also takescomputer game genres into account, attempting to see if there is a link between frequent playing ofcertain genres and high English grades.According to this study, there is a clear correlation between the gaming habits of Swedish 9thgradersand the grades they receive in English, with a higher frequency of gaming corresponding toa higher grade. The study also suggests that the Strategy, MMO (Massively Multiplayer Online) andCRPG (Computer Role-Playing Game) genres have a higher representation amongst students withgood grades in English.

Place, publisher, year, edition, pages
2011. , 47 p.
Keyword [en]
Computer game genres, 9th-graders, Language Acquisition
National Category
URN: urn:nbn:se:umu:diva-45145OAI: diva2:426213
Educational program
Humanities, Theology
Available from: 2011-08-15 Created: 2011-06-22 Last updated: 2011-08-15Bibliographically approved

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fulltext(668 kB)947 downloads
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Johansson, Patrik
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