2012 (English)In: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction, New York: ACM Press, 2012, 351-354 p.Conference paper (Refereed)
This studio proposes to tangibly explore the world of haptics to develop a greater understanding and sensitivity to this emerging field. The first part of the studio focuses on general knowledge about haptics, haptic and multimodal perception in humans, and key advances in actuator and sensor technologies to develop haptic interfaces. Numerous demos and testing platforms will be available to relate discussions with real haptic sensations. The second part of the studio aims to explore the various challenges and difficulties in designing haptic interfaces by directly building and sketching in hardware haptic interfaces. Participants will be invited to build their own haptic interfaces from various actuators, sensors and other building blocks. The studio aims to bridge the fields of haptics and design, and investigate various prototyping tools and approaches that can best support haptic design activities.
Place, publisher, year, edition, pages
New York: ACM Press, 2012. 351-354 p.
Haptics, Haptic Design, Haptic Interfaces, Interaction Design, Aesthetics of interaction, Human Perception, Sketching in Hardware, Prototyping, Sensor, Actuator.
Design Human Computer Interaction
IdentifiersURN: urn:nbn:se:umu:diva-52829DOI: 10.1145/2148131.2148215ISBN: 978-1-4503-1174-8OAI: oai:DiVA.org:umu-52829DiVA: diva2:507326
Tangible, Embedded and Embodied Interaction (TEI)