Low-cost motion interactive video games in home training for children with cerebral palsy: A kinematic evaluation
2011 (English)In: 2011 International Conference on Virtual Rehabilitation, ICVR / [ed] Daniel Thalmann, IEEE conference proceedings, 2011Conference paper (Refereed)
3D motion analysis was applied to assess goal-directed arm movements in 15 children with cerebral palsy (CP) before and after four weeks of home training with low-cost motion interactive video games. The results indicated that the children improved movement precision when playing the virtual games, improved movement smoothness when reaching for real targets, and reduced the involvement of the trunk especially when reaching with the non-dominant side. © 2011 IEEE.
Place, publisher, year, edition, pages
IEEE conference proceedings, 2011.
Research subject Psychology; Rehabilitation Medicine; Physiotherapy
IdentifiersURN: urn:nbn:se:umu:diva-55049DOI: 10.1109/ICVR.2011.5971854ISBN: 978-1-61284-474-9OAI: oai:DiVA.org:umu-55049DiVA: diva2:525217
2011 International Conference on Virtual Rehabilitation, ICVR, 27-29 June 2011, Zurich, Switzerland