Change search
ReferencesLink to record
Permanent link

Direct link
Mass movements in computer-mediated environments.: An account on crowds as socio-material densities.
Luleå University of Technology.
2010 (English)In: Information, Communication and Society, ISSN 1369-118X, E-ISSN 1468-4462, Vol. 13, no 5, 765-784 p.Article in journal (Refereed) Published
Abstract [en]

Human crowds and embodied densities assume important parts in everyday life. In as much as we constitute different formations – demonstrations, traffic jams and concerts – cinematic productions, computer games and other virtual settings invite us to observe mass movements. Unfortunately, the spatial implication of crowds has not been subjected to contemporary academic research. Critical accounts of digitalization techniques and computer-mediated environments have likewise sidestepped further discussions; meticulous attention has been directed to the roles of gender and embodiment in relation to computer-mediated environments, but further scrutiny on mass movements and their entanglement with space largely lies fallow. Computer-mediated inhabitation of space contributes to reconceptualizing, not only the very notion of spatial constraints, but also earlier crowd theories, which admittedly serves to bring forth novel tenets. Scrutiny of the latter reveals a discipline, to a large extent produced according to, and in tandem with, male Western values, which have implicitly subjugated alternative aspects. At the same time, and in line with one of the premises of the iCS Key Thinkers series, this article argues that there is a range of thinkers and theoretical traditions that have a lot to offer theory and research into issues about newer media and information and communication technologies ( 2009-12-17). Saying this, the article engages with crowds and how mass formations are enacted and articulated in computer-mediated settings. At the same time, it constitutes a research summary of earlier crowd theories. The intention is to enmesh traditional inquiries within crowd theories with a theoretical bedrock of cybercultural studies and feminist theories. In doing so, new light will confidently be shed upon the crowd as a socio-material density.

Place, publisher, year, edition, pages
Taylor & Francis, 2010. Vol. 13, no 5, 765-784 p.
Keyword [en]
crowds, computer-mediated environments, socio-material densities, spatiality
National Category
Media and Communications
URN: urn:nbn:se:umu:diva-60218DOI: 10.1080/13691180903521539OAI: diva2:558806
Available from: 2012-10-05 Created: 2012-10-05 Last updated: 2013-08-09Bibliographically approved

Open Access in DiVA

No full text

Other links

Publisher's full text

Search in DiVA

By author/editor
Olofsson, Jennie
In the same journal
Information, Communication and Society
Media and Communications

Search outside of DiVA

GoogleGoogle Scholar
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

Altmetric score

Total: 61 hits
ReferencesLink to record
Permanent link

Direct link