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Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: the Next Iteration
Cinematic Arts, Game Studies Playability/Usability Specialist, Marina del Rey, CA 90292 USA.
Umeå University, Faculty of Social Sciences, Department of Informatics.
2009 (English)In: Online communities and social computing: third international conference, OCSC 2009, held as part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009 : proceedings / [ed] A Ant Ozok; Panayiotis Zaphiris, Berlin: Springer Berlin/Heidelberg, 2009, 557-566 p.Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Berlin: Springer Berlin/Heidelberg, 2009. 557-566 p.
Series
Lecture notes in computer science, ISSN 0302-9743 ; 5621
National Category
Human Computer Interaction
Research subject
Computer and Information Science
Identifiers
URN: urn:nbn:se:umu:diva-113990ISBN: 9783642027741 (print)ISBN: 3642027741 (print)OAI: oai:DiVA.org:umu-113990DiVA: diva2:892373
Conference
13th international conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009
Available from: 2016-01-10 Created: 2016-01-10 Last updated: 2016-01-28Bibliographically approved

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CiteExportLink to record
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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
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Language
  • de-DE
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  • en-US
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