Expressive Multimedia: Bringing Action to Physical World by Dancing-Tablet
2015 (English)In: Proceedings of the 2nd Workshop on Computational Models of Social Interactions: Human-Computer-Media Communication, ACM Digital Library, 2015, 9-14 p.Conference paper (Refereed)
The design practice based on embodied interaction concept focuses on developing new user interfaces for computer devices that merge the digital content with the physical world. In this work we have proposed a novel embodied interaction based design in which the 'action' information of the digital content is presented in the physical world. More specifically, we have mapped the 'action' information of the video content from the digital world into the physical world. The motivating example presented in this paper is our novel dancing-tablet, in which a tablet-PC dances on the rhythm of the song, hence the 'action' information is not just confined into a 2D flat display but also expressed by it. This paper presents i) hardware design of our mechatronic dancing-tablet platform, ii) software algorithm for musical feature extraction and iii) embodied computational model for mapping 'action' information of the musical expression to the mechatronic platform. Our user study shows that the overall perception of audio-video music is enhanced by our dancing-tablet setup.
Place, publisher, year, edition, pages
ACM Digital Library, 2015. 9-14 p.
beat tracking, computational model, dancing robots, embodied interaction, musical interface, tablet-PC}
Interaction Technologies Media Engineering
IdentifiersURN: urn:nbn:se:umu:diva-120308DOI: 10.1145/2810397.2810399ISBN: 978-1-4503-3747-2OAI: oai:DiVA.org:umu-120308DiVA: diva2:928210
MM '15 ACM Multimedia Conference Brisbane, Australia — October 26 - 30, 2015