Vampire of Versailles
Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis [Artistic work]Alternative title
Vampyrskraj på Versailles (Swedish)
Vampire of Versailles is a semi-linear point-and-click game for PC, where you may move relatively freely among the rooms. Depending on your progress, going in certain places will trigger events. Naturally it should in general not be a challenge to know where to go—the mystery is what you will find upon arrival.
A Memory Bank acts like an inventory for memories acquired by investigation, such as interviewing the court. Certain memories can be put together when visiting the memory bank and form theories and conclusions. They are not necessarily correct, but they may help the player along the way of connecting the strings to the murder mystery and find a likely culprit.
The memory bank and its contents, as well as the traditional inventory, can be accessed at almost any time during the game. Upon inspecting items, memories and conclusions Corneille will comment on them, giving insight to the meaning of the clues as well as hinting where the clue may want you to go next.
Sometimes dialogue options described will include [show ___], which means you must combine the dialogue option with the correct item or memory. In the game it will only tell you that you must present something, not what you must present.
Place, publisher, year, edition, pages
Other Humanities not elsewhere specified
IdentifiersURN: urn:nbn:se:umu:diva-122965OAI: oai:DiVA.org:umu-122965DiVA: diva2:942916
Bachelor of Arts programme in Screenwriting for film, TV and new media