User Experience Design for Children: Developing and Testing a UX Framework
Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesisAlternative title
Användarupplevelsedesign för Barn : Utveckling och Testning av UX Ramverk (Swedish)
Designing good digital experiences for children can be difficult; designers have to consider children's cognitive and motor skill limitations, understand their target audience, create something entertaining and educational, comply with national and international jurisdiction, and at the same time appeal to parents. We set out to create a general framework which designers and developers can use as a foundation and testing ground for their digital products in the field of user experience.
The methods used during the thesis include interviews, literature studies, user testing, case studies, personas, prototyping, and more. The results created are primarily user experience guidelines packaged in a Theoretical Framework, user testing conclusions, along with suggestions on improving the current Lego Star Wars: Force Builders application, a few in the form of prototypes.
Place, publisher, year, edition, pages
2016. , 65 p.
user experience (UX), user interface (UI), interaction design (IxD), graphical user interface (GUI), design, usability, kids, children, minors, teenagers, childhood, guidelines, framework, child centered design (CCD), tablets, smartphones, media, Lego, Star Wars, North Kingdom
IdentifiersURN: urn:nbn:se:umu:diva-125935OAI: oai:DiVA.org:umu-125935DiVA: diva2:973772
Subject / course
Examensarbete i Interaktionsteknik och design
Master of Science Programme in Interaction Technology and Design - Engineering
2016-06-06, MIT Huset, Umeå Universitet, Umeå, 15:26 (Swedish)
Mejtoft, Thomas, Universitetslektor
Söderström, Ulrik, Universitetslektor