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Lindgren, Helena, ProfessorORCID iD iconorcid.org/0000-0002-8430-4241
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Kilic, K., Weck, S., Kampik, T. & Lindgren, H. (2023). Argument-based human–AI collaboration for supporting behavior change to improve health. Frontiers in Artificial Intelligence, 6, Article ID 1069455.
Öppna denna publikation i ny flik eller fönster >>Argument-based human–AI collaboration for supporting behavior change to improve health
2023 (Engelska)Ingår i: Frontiers in Artificial Intelligence, E-ISSN 2624-8212, Vol. 6, artikel-id 1069455Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

This article presents an empirical requirement elicitation study for an argumentation-based digital companion for supporting behavior change, whose ultimate goal is the promotion and facilitation of healthy behavior. The study was conducted with non-expert users as well as with health experts and was in part supported by the development of prototypes. It focuses on human-centric aspects, in particular user motivations, as well as on expectations and perceptions regarding the role and interaction behavior of a digital companion. Based on the results of the study, a framework for person tailoring the agent's roles and behaviors, and argumentation schemes are proposed. The results indicate that the extent to which a digital companion argumentatively challenges or supports a user's attitudes and chosen behavior and how assertive and provocative the companion is may have a substantial and individualized effect on user acceptance, as well as on the effects of interacting with the digital companion. More broadly, the results shed some initial light on the perception of users and domain experts of “soft,” meta-level aspects of argumentative dialogue, indicating potential for future research.

Ort, förlag, år, upplaga, sidor
Frontiers Media S.A., 2023
Nyckelord
argumentation schemes, behavior change, digital companion, formal argumentation dialogues, health promotion, Human-Centered Artificial Intelligence, user-modeling, value-based argumentation
Nationell ämneskategori
Datavetenskap (datalogi)
Identifikatorer
urn:nbn:se:umu:diva-205786 (URN)10.3389/frai.2023.1069455 (DOI)000942156200001 ()36872933 (PubMedID)2-s2.0-85149508964 (Scopus ID)
Forskningsfinansiär
Marianne och Marcus Wallenbergs Stiftelse, MMW 2019.0220Wallenberg AI, Autonomous Systems and Software Program (WASP)Forte, Forskningsrådet för hälsa, arbetsliv och välfärd, 2018- 01461EU, Horisont 2020, 952026
Tillgänglig från: 2023-04-03 Skapad: 2023-04-03 Senast uppdaterad: 2023-04-03Bibliografiskt granskad
Blusi, M., Lindgren, H. & Nilsson, I. (2023). Factors to consider when introducing digital social activities to older persons with home care. In: Maria Hägglund; Madeleine Blusi; Stefano Bonacina; Lina Nilsson; Inge Cort Madsen; Sylvia Pelayo; Anne Moen; Arriel Benis; Lars Lindsköld; Parisis Gallos (Ed.), Caring is sharing: exploiting the value in data for health and innovation. Paper presented at MIE2023, 33rd Medical Informatics Europe Conference, Gothenburg, Sweden, May 22-25, 2023 (pp. 453-457). IOS Press, 302
Öppna denna publikation i ny flik eller fönster >>Factors to consider when introducing digital social activities to older persons with home care
2023 (Engelska)Ingår i: Caring is sharing: exploiting the value in data for health and innovation / [ed] Maria Hägglund; Madeleine Blusi; Stefano Bonacina; Lina Nilsson; Inge Cort Madsen; Sylvia Pelayo; Anne Moen; Arriel Benis; Lars Lindsköld; Parisis Gallos, IOS Press, 2023, Vol. 302, s. 453-457Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Social isolation and loneliness have become everyday concerns forpopulations all over the world as these factors are affecting both physical and mentalhealth in a negative way. Feelings of isolation and loneliness are increasinglyacknowledged as a health risk among older persons. ICTs have been recognized aseffective tools to combat social isolation among older people. The aim of this studywas to explore factors of significance when introducing a tablet-based systemproviding digital social activities for older persons with home care. Participants were17 persons, age 70 and older, who lived alone and had assistance from home care.This exploratory study used cross-sectional qualitative data analyzed throughthematic analysis. Three themes were generated: 1) lacking vocabulary related tothe context, 2) intuitive user interface may replace extensive instructions and 3)unwillingness to commit to a pre-defined measure of performance.

Ort, förlag, år, upplaga, sidor
IOS Press, 2023
Serie
Studies in Health Technology and Informatics, ISSN 0926-9630, E-ISSN 1879-8365 ; 302
Nyckelord
Social isolation, social activity, older persons, home care, tablet, digital healthcare
Nationell ämneskategori
Omvårdnad
Forskningsämne
omvårdnadsforskning med samhällsvetenskaplig inriktning; arbetsterapi; data- och systemvetenskap
Identifikatorer
urn:nbn:se:umu:diva-208335 (URN)10.3233/SHTI230171 (DOI)37203715 (PubMedID)2-s2.0-85159759121 (Scopus ID)978-1-64368-388-1 (ISBN)978-1-64368-389-8 (ISBN)
Konferens
MIE2023, 33rd Medical Informatics Europe Conference, Gothenburg, Sweden, May 22-25, 2023
Tillgänglig från: 2023-05-19 Skapad: 2023-05-19 Senast uppdaterad: 2023-06-21Bibliografiskt granskad
Guerrero, E., Tewari, M., Kalmi, P. & Lindgren, H. (2023). Forming We-intentions under breakdown situations in human-robot interactions. Computer Methods and Programs in Biomedicine, 242, Article ID 107817.
Öppna denna publikation i ny flik eller fönster >>Forming We-intentions under breakdown situations in human-robot interactions
2023 (Engelska)Ingår i: Computer Methods and Programs in Biomedicine, ISSN 0169-2607, E-ISSN 1872-7565, Vol. 242, artikel-id 107817Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Background and Objective: When agents (e.g. a person and a social robot) perform a joint activity to achieve a joint goal, they require sharing a relevant group intention, which has been defined as a We-intention. In forming We-intentions, breakdown situations due to conflicts between internal and “external” intentions are unavoidable, particularly in healthcare scenarios. To study such We-intention formation and “reparation” of conflicts, this paper has a two-fold objective: introduce a general computational mechanism allowing We-intention formation and reparation in interactions between a social robot and a person; and exemplify how the formal framework can be applied to facilitate interaction between a person and a social robot for healthcare scenarios.

Method: The formal computational framework for managing We-intentions was defined in terms of Answer set programming and a Belief-Desire-Intention control loop. We exemplify the formal framework based on earlier theory-based user studies consisting of human-robot dialogue scenarios conducted in a Wizard of Oz setup, video-recorded and evaluated with 20 participants. Data was collected through semi-structured interviews, which were analyzed qualitatively using thematic analysis. N=20 participants (women n=12, men=8, age range 23-72) were part of the study. Two age groups were established for the analysis: younger participants (ages 23-40) and older participants (ages 41-72).

Results: We proved four theoretical propositions, which are well-desired characteristics of any rational social robot. In our study, most participants suggested that people were the cause of breakdown situations. Over half of the young participants perceived the social robot's avoidant behavior in the scenarios.

Conclusions: This work covered in depth the challenge of aligning the intentions of two agents (for example, in a person-robot interaction) when they try to achieve a joint goal. Our framework provides a novel formalization of the We-intentions theory from social science. The framework is supported by formal properties proving that our computational mechanism generates consistent potential plans. At the same time, the agent can handle incomplete and inconsistent intentions shared by another agent (for example, a person). Finally, our qualitative results suggested that this approach could provide an acceptable level of action/intention agreement generation and reparation from a person-centric perspective.

Ort, förlag, år, upplaga, sidor
Elsevier, 2023
Nyckelord
We-intentions, Breakdown situations, Conflict of intentions, Repairing conflicts, Human-robot interaction, Answer set programming, Logic programming, Shared intentions, Social robots, Healthcare scenarios
Nationell ämneskategori
Robotteknik och automation
Forskningsämne
människa-datorinteraktion
Identifikatorer
urn:nbn:se:umu:diva-214338 (URN)10.1016/j.cmpb.2023.107817 (DOI)001091730800001 ()37813056 (PubMedID)2-s2.0-85173256917 (Scopus ID)
Forskningsfinansiär
EU, Horisont 2020, 952026
Anmärkning

Originally included in thesis in manuscript form.

Tillgänglig från: 2023-09-12 Skapad: 2023-09-12 Senast uppdaterad: 2024-06-13Bibliografiskt granskad
Dragoni, M., Bailoni, T., Donadello, I., Martin, J.-C. & Lindgren, H. (2023). Integrating functional status information into knowledge graphs to support self-health management. Data Intelligence, 5(3), 636-662
Öppna denna publikation i ny flik eller fönster >>Integrating functional status information into knowledge graphs to support self-health management
Visa övriga...
2023 (Engelska)Ingår i: Data Intelligence, ISSN 2096-7004, Vol. 5, nr 3, s. 636-662Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Functional Status Information (FSI) describes physical and mental wellness at the whole-person level. It includes information on activity performance, social role participation, and environmental and personal factors that affect the well-being and quality of life. Collecting and analyzing this information is critical to address the needs for caring for an aging global population, and to provide effective care for individuals with chronic conditions, multi-morbidity, and disability. Personal knowledge graphs (PKGs) represent a suitable way for meaning in a complete and structured way all information related to people’s FSI and reasoning over them to build tailored coaching solutions supporting them in daily life for conducting a healthy living. In this paper, we present the development process related to the creation of a PKG by starting from the HeLiS ontology in order to enable the design of an AI-enabled system with the aim of increasing, within people, the self-awareness of their own functional status. In particular, we focus on the three modules extending the HeLiS ontology aiming to represent (i) enablers and (ii) barriers playing potential roles in improving (or deteriorating) own functional status and (iii) arguments driving the FSI collection process. Finally, we show how these modules have been instantiated into real-world scenarios.

Ort, förlag, år, upplaga, sidor
MIT Press, 2023
Nyckelord
Arguments, Barriers, Enablers, Functional Status, Knowledge Graph, Personal Healthcare
Nationell ämneskategori
Omvårdnad
Identifikatorer
urn:nbn:se:umu:diva-216168 (URN)10.1162/dint_a_00203 (DOI)001065216500005 ()2-s2.0-85175031084 (Scopus ID)
Forskningsfinansiär
EU, Horisont 2020, 952026
Tillgänglig från: 2023-11-10 Skapad: 2023-11-10 Senast uppdaterad: 2023-11-10Bibliografiskt granskad
Lindgren, H. & Heintz, F. (2023). The wasp-ed AI curriculum: A holistic curriculum for artificial intelligence. In: INTED2023 Proceedings: 17th International Technology, Education and Development Conference. Paper presented at INTED 2023, 17th International Technology, Education and Development Conference, Valencia, Spain, March 6-8, 2023 (pp. 6496-6502).
Öppna denna publikation i ny flik eller fönster >>The wasp-ed AI curriculum: A holistic curriculum for artificial intelligence
2023 (Engelska)Ingår i: INTED2023 Proceedings: 17th International Technology, Education and Development Conference, 2023, s. 6496-6502Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Efforts in lifelong learning and competence development in Artificial Intelligence (AI) have been on the rise for several years. These initiatives have mostly been applied to Science, Technology, Engineering and Mathematics (STEM) disciplines. Even though there has been significant development in Digital Humanities to incorporate AI methods and tools in higher education, the potential for such competences in Arts, Humanities and Social Sciences is far from being realised. Furthermore, there is an increasing awareness that the STEM disciplines need to include competences relating to AI in humanity and society. This is especially important considering the widening and deepening of the impact of AI on society at large and individuals. 

The aim of the presented work is to provide a broad and inclusive AI Curriculum that covers the breadth of the topic as it is seen today, which is significantly different from only a decade ago. It is important to note that with the curriculum we mean an overview of the subject itself, rather than a particular education program. The curriculum is intended to be used as a foundation for educational activities in AI to for example harmonize terminology, compare different programs, and identify educational gaps to be filled. An important aspect of the curriculum is the ethical, legal, and societal aspects of AI and to not limit the curriculum to the STEM subjects, instead extending to a holistic, human-centred AI perspective. 

The curriculum is developed as part of the national research program WASP-ED, the Wallenberg AI and transformative technologies education development program. 

Serie
INTED proceedings, E-ISSN 2340-1079
Nyckelord
Artificial Intelligence, Human-Centred Artificial Intelligence, Artificial Intelligence Education, Curriculum.
Nationell ämneskategori
Datavetenskap (datalogi) Människa-datorinteraktion (interaktionsdesign) Datorseende och robotik (autonoma system) Språkteknologi (språkvetenskaplig databehandling) Filosofi Tvärvetenskapliga studier inom samhällsvetenskap Pedagogik
Forskningsämne
datavetenskapernas didaktik; datalogi; människa-datorinteraktion
Identifikatorer
urn:nbn:se:umu:diva-206835 (URN)10.21125/inted.2023.1727 (DOI)978-84-09-49026-4 (ISBN)
Konferens
INTED 2023, 17th International Technology, Education and Development Conference, Valencia, Spain, March 6-8, 2023
Tillgänglig från: 2023-04-18 Skapad: 2023-04-18 Senast uppdaterad: 2023-04-18Bibliografiskt granskad
Kammler, C., Dignum, F., Wijermans, N. & Lindgren, H. (2022). Changing Perspectives: Adaptable Interpretations of Norms for Agents. In: Koen H. Van Dam; Nicolas Verstaevel (Ed.), Multi-Agent-Based Simulation XXII: 22nd International Workshop, MABS 2021, Virtual Event, May 3-7, 2021, Revised Selected Papers. Paper presented at 22nd International Workshop on Multi-Agent-Based Simulation, MABS 2021, Virtual, Online, May 3-7, 2021. (pp. 139-152). Springer, 13128 LNAI
Öppna denna publikation i ny flik eller fönster >>Changing Perspectives: Adaptable Interpretations of Norms for Agents
2022 (Engelska)Ingår i: Multi-Agent-Based Simulation XXII: 22nd International Workshop, MABS 2021, Virtual Event, May 3-7, 2021, Revised Selected Papers / [ed] Koen H. Van Dam; Nicolas Verstaevel, Springer, 2022, Vol. 13128 LNAI, s. 139-152Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

For agent-based social simulations to be a powerful tool for policy makers and other decision makers in a given context (e.g. the current COVID-19 pandemic), they need to be socially realistic and thus, appropriately represent complex social concepts, such as social rules. In this paper, we focus on norms. Norms describe ‘normal’ behavior and aim at assuring the interests and values of groups or the society as a whole. People react differently to norms, and focus only on the parts that are relevant for them. Furthermore, norms are not only restrictions on behavior, but also trigger new behavior. Seeing a norm only as a restriction on certain behavior misses important aspects and leads to simulations that can be very misleading. Different perspectives need to be incorporated into the simulation to capture the variety of ways different stakeholders react to a norm and how this affects their interaction. We therefore present an approach to include these different perspectives on norms, and their consequences for different people and groups in decision support simulations. A perspective is specified by their goals, actions, effects of those actions, priorities in values, and social affordances. Through modeling perspectives we enable policy makers and other decision makers (the users) to be active in the modeling process and to tailor the simulation to their specific needs, by representing norms as modifiable objects, and providing textual and graphical representations of norms. This provides them with differentiated insights meaningful for the decisions they are faced with. We indicate the requirements for both the simulation platform as well as the agents that follow from our approach. Early explorations of our social simulation are showing the necessity of our approach.

Ort, förlag, år, upplaga, sidor
Springer, 2022
Serie
Lecture Notes in Computer Science, ISSN 1611-3349
Nyckelord
Norms, Social rules, Social simulation
Nationell ämneskategori
Datavetenskap (datalogi)
Identifikatorer
urn:nbn:se:umu:diva-192517 (URN)10.1007/978-3-030-94548-0_11 (DOI)2-s2.0-85124118865 (Scopus ID)978-3-030-94547-3 (ISBN)978-3-030-94548-0 (ISBN)
Konferens
22nd International Workshop on Multi-Agent-Based Simulation, MABS 2021, Virtual, Online, May 3-7, 2021.
Anmärkning

Also part of the Lecture Notes in Artificial Intelligence book sub series (LNAI, volume 13128).

Tillgänglig från: 2022-02-24 Skapad: 2022-02-24 Senast uppdaterad: 2023-03-24Bibliografiskt granskad
Lindgren, H. & Weck, S. (2022). Contextualising Goal Setting for Behaviour Change - from Baby Steps to Value Directions. In: ACM International Conference Proceeding Series: . Paper presented at 33rd European Conference on Cognitive Ergonomics: Evaluating the Reality-Virtuality Continuum, ECCE 2022, October 4–7, 2022, Kaiserslautern, Germany. Association for Computing Machinery (ACM), Article ID 19.
Öppna denna publikation i ny flik eller fönster >>Contextualising Goal Setting for Behaviour Change - from Baby Steps to Value Directions
2022 (Engelska)Ingår i: ACM International Conference Proceeding Series, Association for Computing Machinery (ACM), 2022, artikel-id 19Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Setting goals is a basic functionality of digital behaviour change interventions aimed at improving health. A challenge is to motivate and define personally relevant, small, easy-to-achieve ("baby step") goals, to which a person can adhere to over time. The aim of this work is to contextualize goal setting, to identify potentially conflicting motives that affect goal setting and adherence to goals. The purpose of this study is to investigate how representations of different levels of activity in terms of activity theory, and their values and motives, can be used for goal setting. The study was conducted as a part of the design and development of a digital coach for preventing cardio-vascular diseases and exhaustion syndromes. The content of an early prototype was evaluated with 40 provisional users. This was done through a questionnaire, containing a part of the data collection module of the prototype. The results include a set of activities defined at different levels of activity in terms of activity theory, their potentially conflicting motives and arguments, importance, social and personal value. The results are integrated in an ontology of activity and embedded in a prototype for supporting behaviour change.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2022
Nyckelord
activity theory, argumentation theory, behaviour change, goal setting, persuasive technology
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign) Datavetenskap (datalogi)
Identifikatorer
urn:nbn:se:umu:diva-200557 (URN)10.1145/3552327.3552342 (DOI)2-s2.0-85139961938 (Scopus ID)9781450398084 (ISBN)
Konferens
33rd European Conference on Cognitive Ergonomics: Evaluating the Reality-Virtuality Continuum, ECCE 2022, October 4–7, 2022, Kaiserslautern, Germany
Forskningsfinansiär
EU, Horisont 2020, 952026Forte, Forskningsrådet för hälsa, arbetsliv och välfärd, 2018-01461Stiftelsen Marcus och Amalia Wallenbergs minnesfond, MMW 2019.0220
Tillgänglig från: 2023-01-09 Skapad: 2023-01-09 Senast uppdaterad: 2023-01-09Bibliografiskt granskad
Tewari, M. & Lindgren, H. (2022). Expecting, understanding, relating, and interacting: older, middle-aged and younger adults' perspectives on breakdown situations in human–robot dialogues. Frontiers in Robotics and AI, 9, Article ID 956709.
Öppna denna publikation i ny flik eller fönster >>Expecting, understanding, relating, and interacting: older, middle-aged and younger adults' perspectives on breakdown situations in human–robot dialogues
2022 (Engelska)Ingår i: Frontiers in Robotics and AI, E-ISSN 2296-9144, Vol. 9, artikel-id 956709Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Purpose: The purpose of this study is to explore how older, middle aged and younger adults perceive breakdown situations caused by lack of or inconsistent knowledge, sudden focus shifts, and conflicting intentions in dialogues between a human and a socially intelligent robot in a home environment, and how they perceive strategies to manage breakdown situations.

Methods: Scenarios embedding dialogues on health-related topics were constructed based on activity-theoretical and argumentation frameworks. Different reasons for breakdown situations and strategies to handle these were embedded. The scenarios were recorded in a Wizard-of-Oz setup, with a human actor and a Nao robot. Twenty participants between 23 and 72 years of age viewed the recordings and participated in semi-structured interviews conducted remotely. Data were analyzed qualitatively using thematic analysis.

Results: Four themes relating to breakdown situations emerged: expecting, understanding, relating, and interacting. The themes span complex human activity at different complementary levels and provide further developed understanding of breakdown situations in human–robot interaction (HRI). Older and middle-aged adults emphasized emphatic behavior and adherence to social norms, while younger adults focused on functional aspects such as gaze, response time, and length of utterances. A hierarchical taxonomy of aspects relating to breakdown situations was formed, and design implications are provided, guiding future research.

Conclusion: We conclude that a socially intelligent robot agent needs strategies to 1) construct and manage its understanding related to emotions of the human, social norms, knowledge, and motive on a higher level of meaningful human activity, 2) act accordingly, for instance, adhering to transparent social roles, and 3) resolve conflicting motives, and identify reasons to prevent and manage breakdown situations at different levels of collaborative activity. Furthermore, the novel methodology to frame the dynamics of human–robot dialogues in complex activities using Activity Theory and argumentation theory was instrumental in this work and will guide the future work on tailoring the robot's behavior.}

Ort, förlag, år, upplaga, sidor
Frontiers Media S.A., 2022
Nyckelord
Activity Theory, human–robot interaction, breakdown situations, focus shift, qualitative study, social robotics, argumentation theory
Nationell ämneskategori
Robotteknik och automation Människa-datorinteraktion (interaktionsdesign)
Forskningsämne
människa-datorinteraktion
Identifikatorer
urn:nbn:se:umu:diva-200444 (URN)10.3389/frobt.2022.956709 (DOI)000884479600001 ()2-s2.0-85141845765 (Scopus ID)
Forskningsfinansiär
Wallenberg AI, Autonomous Systems and Software Program (WASP), MMW 2019.0220EU, Horisont 2020, 952026
Tillgänglig från: 2022-10-20 Skapad: 2022-10-20 Senast uppdaterad: 2023-11-20Bibliografiskt granskad
Janols, R., Sandlund, M., Lindgren, H. & Pettersson, B. (2022). Older adults as designers of behavior change strategies to increase physical activity: report of a participatory design process. Frontiers In Public Health, 10, Article ID 988470.
Öppna denna publikation i ny flik eller fönster >>Older adults as designers of behavior change strategies to increase physical activity: report of a participatory design process
2022 (Engelska)Ingår i: Frontiers In Public Health, ISSN 2296-2565, Vol. 10, artikel-id 988470Artikel i tidskrift (Refereegranskat) Published
Abstract [en]

Background: Despite the significant value of physical activity for the health of older adults, this population often fails to achieve recommended activity levels. Digital interventions show promise in providing support for self-managed physical activity. However, more information is needed about older adults' preferences for digital support to change physical activity behaviors as well as the process of designing them. The aim of this paper was to describe the participatory design process in which older adults were involved in the co-creation of digitally supported behavioral change strategies to support self-managed physical activity, and how the results were integrated in a prototype.

Methods: The participatory design process involved with nine older adults and two researchers. The participants were divided in two groups, and each group participated in three workshops and completed home tasks in between workshops. Following an iterative design process influenced by theories of behavior change, the workshops and home tasks were continuously analyzed, and the content and process were developed between groups and the next set of workshops. Prototypes of a mobile health (mHealth) solution for fall preventive exercise for older adults were developed in which the conceptualized strategies were integrated. To support coherence in reporting and evaluation, the developed techniques were mapped to the Behavior Change Technique Taxonomy v1 and the basic human psychosocial needs according to the Self-determination Theory.

Results: The results highlight different preferences of older adults for feedback on physical activity performance, as well as the importance of transparency regarding the identification of the sender of feedback. Preferences for content and wording of feedback varied greatly. Subsequently, the design process resulted in a virtual health coach with three different motivational profiles and tools for goal setting and self-monitoring. These behavior change strategies were integrated in the exercise application Safe Step v1. The conformity of the design concepts with the needs of Self-determination Theory and Behavior Change Technique Taxonomy v1 are presented.

Conclusion: The participatory design process exemplifies how older adults successfully contributed to the design of theory-based digital behavior change support, from idea to finished solution. Tailoring feedback with a transparent sender is important to support and not undermine motivation.

Ort, förlag, år, upplaga, sidor
Frontiers Media S.A., 2022
Nyckelord
behavior change, co-creation, digital technology, mHealth, motivation, participatory design
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Identifikatorer
urn:nbn:se:umu:diva-202585 (URN)10.3389/fpubh.2022.988470 (DOI)000910855400001 ()36620266 (PubMedID)2-s2.0-85145500489 (Scopus ID)
Forskningsfinansiär
Vetenskapsrådet, 521–2011-3250Vetenskapsrådet, 2015-03481Forte, Forskningsrådet för hälsa, arbetsliv och välfärd
Tillgänglig från: 2023-01-12 Skapad: 2023-01-12 Senast uppdaterad: 2023-09-05Bibliografiskt granskad
Dragoni, M., Bailoni, T., Martin, J.-C., Lindgren, H. & Guerrero Rosero, E. (2021). An ontology-based coaching solution for increasing self-awareness of own functional status. In: Denis Newman-Griffis; Bart Desmet; Ayah Zirikly; Suzanne Tamang; Hongfang Liu (Ed.), CEUR Workshop Proceedings: . Paper presented at 2nd Workshop on Artificial Intelligence for Function, Disability, and Health, AI4Function 2021, Online, August 20-21, 2021 (pp. 1-11). CEUR-WS
Öppna denna publikation i ny flik eller fönster >>An ontology-based coaching solution for increasing self-awareness of own functional status
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2021 (Engelska)Ingår i: CEUR Workshop Proceedings / [ed] Denis Newman-Griffis; Bart Desmet; Ayah Zirikly; Suzanne Tamang; Hongfang Liu, CEUR-WS , 2021, s. 1-11Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Functional Status Information (FSI) describes physical and mental wellness at the whole-person level, and includes information on activity performance, social role participation, and environmental and personal factors that affect well-being and quality of life. Collecting and analyzing this information is critical to addressing the data needs in caring for aging global populations, and providing effective care for individuals with chronic conditions, multi-morbidity, and disability. In this paper, we present a first step towards the design of Al-enabled system increasing the self-awareness of own functional status. In particular, we focus on the underlying semantic layer of the such an Al-enabled system by presenting two modules extending the HeLiS ontology aiming (i) to represent barriers in improving own functional status and (ii) to support the conceptual representation of the arguments leading to the detection of such barriers. Finally, we show through a running example how these modules can be instantiated.

Ort, förlag, år, upplaga, sidor
CEUR-WS, 2021
Serie
Workshop on Artificial Intelligence for Function, Disability, and Health, ISSN 1613-0073 ; 2926
Nyckelord
Behavior change, Functional status monitoring, Ontology
Nationell ämneskategori
Omvårdnad Datavetenskap (datalogi)
Identifikatorer
urn:nbn:se:umu:diva-191379 (URN)2-s2.0-85113883639 (Scopus ID)
Konferens
2nd Workshop on Artificial Intelligence for Function, Disability, and Health, AI4Function 2021, Online, August 20-21, 2021
Tillgänglig från: 2022-01-14 Skapad: 2022-01-14 Senast uppdaterad: 2023-03-24Bibliografiskt granskad
Projekt
Hantering av stress och kognition vid stressjukdomar: en AI-baserad digital coach för ett hållbart liv [2017-02356_Vinnova]; Umeå universitet
Organisationer
Identifikatorer
ORCID-id: ORCID iD iconorcid.org/0000-0002-8430-4241

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