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Publications (10 of 141) Show all publications
Wiberg, M. (2025). Det svenska teknikundret. In: Kurt Almqvist; Elias Lindén (Ed.), Sverigebilden: Perspektiv på ett nordiskt land (pp. 59-70). Stockholm: Bokförlaget Stolpe
Open this publication in new window or tab >>Det svenska teknikundret
2025 (Swedish)In: Sverigebilden: Perspektiv på ett nordiskt land / [ed] Kurt Almqvist; Elias Lindén, Stockholm: Bokförlaget Stolpe, 2025, p. 59-70Chapter in book (Other academic)
Place, publisher, year, edition, pages
Stockholm: Bokförlaget Stolpe, 2025
National Category
Information Systems, Social aspects
Research subject
computer and systems sciences
Identifiers
urn:nbn:se:umu:diva-236716 (URN)9789189882188 (ISBN)
Available from: 2025-03-20 Created: 2025-03-20 Last updated: 2025-03-20
Teigland, R. & Wiberg, M. (2024). AI och digitaliseringens betydelse för EU:s framtida arbetsmarknad: scenarier och implikationer. In: Björn Lundqvist; Anna Michalski; Lars Oxelheim (Ed.), Europeiska unionens djup och storlek i en tid av ofred: Europaperspektiv 2024 (pp. 239-268). Stockholm: Santérus Förlag
Open this publication in new window or tab >>AI och digitaliseringens betydelse för EU:s framtida arbetsmarknad: scenarier och implikationer
2024 (Swedish)In: Europeiska unionens djup och storlek i en tid av ofred: Europaperspektiv 2024 / [ed] Björn Lundqvist; Anna Michalski; Lars Oxelheim, Stockholm: Santérus Förlag, 2024, p. 239-268Chapter in book (Refereed)
Place, publisher, year, edition, pages
Stockholm: Santérus Förlag, 2024
Series
Årsbok för europaforskning inom ekonomi, juridik och statskunskap, ISSN 1403-3879
National Category
Information Systems, Social aspects Economics
Research subject
Business Studies
Identifiers
urn:nbn:se:umu:diva-222329 (URN)9789173592055 (ISBN)
Available from: 2024-03-13 Created: 2024-03-13 Last updated: 2024-07-02Bibliographically approved
Wiberg, M. & Teigland, R. (2024). Computing for the 22nd century: more-than-human to see the environmental footprints of profound technologies. In: HttF '24: Proceedings of the Halfway to the Future Symposium: . Paper presented at HTTF '24: Halfway to the Future, Santa Cruz CA, USA, October 21-23, 2024. Association for Computing Machinery (ACM), Article ID 14.
Open this publication in new window or tab >>Computing for the 22nd century: more-than-human to see the environmental footprints of profound technologies
2024 (English)In: HttF '24: Proceedings of the Halfway to the Future Symposium, Association for Computing Machinery (ACM), 2024, article id 14Conference paper, Published paper (Refereed)
Abstract [en]

Over the past 40 years, human-centered design has driven technological development, seamlessly integrating technologies into our everyday lives. However, this “disappearing act” has led to these technologies’ environmental footprints becoming invisible. Building on three illustrative examples, we contribute to the current development of the more-than-human design approach by suggesting 1) this approach is a useful analytical lens to foreground the environmental footprint of today’s emerging profound technologies starting to “disappear”, and 2) instead of upholding a dichotomy between human vs. more-than-human, we can use the more-than-human approach to unify these two in efforts to establish a vision for the 22nd century that explores holistic approaches for more-than-human worlds.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024
Series
ACM International Conference Proceeding Series
Keywords
AI, Blockchain, Disappearing technologies, Environment, EVs, More-than-human
National Category
Other Computer and Information Science Environmental Sciences
Identifiers
urn:nbn:se:umu:diva-234676 (URN)10.1145/3686169.3686177 (DOI)2-s2.0-85215533307 (Scopus ID)9798400710421 (ISBN)
Conference
HTTF '24: Halfway to the Future, Santa Cruz CA, USA, October 21-23, 2024
Available from: 2025-02-12 Created: 2025-02-12 Last updated: 2025-02-12Bibliographically approved
Churchill, E. & Wiberg, M. (2024). From humans to AI: a timely debate on human-AI relations. interactions, 31(1), 5-5
Open this publication in new window or tab >>From humans to AI: a timely debate on human-AI relations
2024 (English)In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 31, no 1, p. 5-5Article in journal, Editorial material (Refereed) Published
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024
National Category
Human Computer Interaction
Identifiers
urn:nbn:se:umu:diva-220164 (URN)10.1145/3637223 (DOI)2-s2.0-85182657999 (Scopus ID)
Available from: 2024-02-05 Created: 2024-02-05 Last updated: 2024-07-02Bibliographically approved
Krukar, J., Dalton, R., Hoelscher, C., Dalton, N. S., Veddeler, C. & Wiberg, M. (2024). HabiTech: Inhabiting buildings, data & technology. In: CHI EA '24: Extended abstracts of the 2024 CHI Conference on human factors in computing systems: . Paper presented at CHI'24: CHI Conference on Human Factors in Computing Systems, Honolulu, USA, May 11-16, 2024. Association for Computing Machinery (ACM), Article ID 474.
Open this publication in new window or tab >>HabiTech: Inhabiting buildings, data & technology
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2024 (English)In: CHI EA '24: Extended abstracts of the 2024 CHI Conference on human factors in computing systems, Association for Computing Machinery (ACM), 2024, article id 474Conference paper, Published paper (Refereed)
Abstract [en]

As larger parts of our lives are determined in the digital realm, it is critical to reflect on how democratic values can be preserved and cultivated by technology. At the city-scale, this is studied in the field of 'digital civics'; however, there seems to be no corresponding focus at the level of buildings/building inhabitants. The majority of our lives are spent indoors and therefore the impact that 'indoor digital civics' may have, might exceed that of city-scale, digital civics. The digitization of building design and building management creates an opportunity to better identify, protect, and cultivate civic values that, until now, were centralized in the hands of building designers and building owners. By bringing together leading architecture/HCI academics and commercial stakeholders, this workshop builds on previous workshops at CHI. The workshop will provide a forum where a new agenda for research in 'HabiTech' can be defined and new research collaborations formed.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024
Keywords
building activism, building users, Digital technologies and inhabitant-driven design, privacy, technology enabled inhabitation, user data, user voice
National Category
Architecture Human Computer Interaction Information Systems
Identifiers
urn:nbn:se:umu:diva-225510 (URN)10.1145/3613905.3636320 (DOI)2-s2.0-85194199930 (Scopus ID)9798400703317 (ISBN)
Conference
CHI'24: CHI Conference on Human Factors in Computing Systems, Honolulu, USA, May 11-16, 2024
Available from: 2024-06-11 Created: 2024-06-11 Last updated: 2025-02-24Bibliographically approved
Churchill, E. F. & Wiberg, M. (2024). Infrastructures for Interactions. interactions, 31(2), 5-5
Open this publication in new window or tab >>Infrastructures for Interactions
2024 (English)In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 31, no 2, p. 5-5Article in journal, Editorial material (Refereed) Published
National Category
Computer Sciences
Identifiers
urn:nbn:se:umu:diva-222347 (URN)10.1145/3648678 (DOI)2-s2.0-85186635975 (Scopus ID)
Available from: 2024-03-18 Created: 2024-03-18 Last updated: 2024-07-02Bibliographically approved
Paananen, S., Johansson, K., Bongo, L. A., Sayffaerth, C., Papachristos, E., Suoheimo, M., . . . Häkkilä, J. (2024). Interactive storytelling for communities, heritage and public engagement. In: Live – Uniting HCI for a Hyperlocal and Global Experience: Adjunct Proceedings of the 13th Nordic Conference on Human-Computer Interaction (NordiCHI’24). Paper presented at NordiCHI Adjunct 2024: Nordic Conference on Human Computer Interaction, Uppsala, Sweden, October 13-16, 2024. Association for Computing Machinery (ACM), Article ID 36.
Open this publication in new window or tab >>Interactive storytelling for communities, heritage and public engagement
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2024 (English)In: Live – Uniting HCI for a Hyperlocal and Global Experience: Adjunct Proceedings of the 13th Nordic Conference on Human-Computer Interaction (NordiCHI’24), Association for Computing Machinery (ACM), 2024, article id 36Conference paper, Published paper (Refereed)
Abstract [en]

Interactive storytelling is gaining new possibilities with the rise of novel technology trends, such as extended reality (XR) and AI. In this interdisciplinary one-day workshop, we address the possibilities the interactive technologies and HCI can offer in interactive storytelling and sharing narratives for communities, cultural heritage, and for engaging larger user groups. The workshop also addresses how the future of interactive storytelling is shaped so that the human and more-than-human aspects are not forgotten and pluralism and different voices can be heard. In this workshop, researchers and practitioners will share their research and discuss the current trends and topics in interactive storytelling, where the possible application areas range from cultural heritage to education, entertainment, tourism, and wellness.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024
Series
ACM International Conference Proceeding Series
Keywords
artificial intelligence, co-design, interaction design, storytelling, XR
National Category
Human Computer Interaction
Identifiers
urn:nbn:se:umu:diva-231126 (URN)10.1145/3677045.3685451 (DOI)2-s2.0-85206563892 (Scopus ID)9798400709654 (ISBN)
Conference
NordiCHI Adjunct 2024: Nordic Conference on Human Computer Interaction, Uppsala, Sweden, October 13-16, 2024
Available from: 2024-11-01 Created: 2024-11-01 Last updated: 2024-11-01Bibliographically approved
Churchill, E. F. & Wiberg, M. (2024). Speaking human – beyond humanizing AI. interactions, 31(3), 6-7
Open this publication in new window or tab >>Speaking human – beyond humanizing AI
2024 (English)In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 31, no 3, p. 6-7Article in journal, Editorial material (Other academic) Published
Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024
National Category
Human Computer Interaction
Identifiers
urn:nbn:se:umu:diva-224874 (URN)10.1145/3658694 (DOI)2-s2.0-85193220022 (Scopus ID)
Available from: 2024-06-05 Created: 2024-06-05 Last updated: 2024-07-02Bibliographically approved
Wiberg, M. & Stolterman Bergqvist, E. (2023). Automation of interaction: interaction design at the crossroads of user experience (UX) and artificial intelligence (AI). Personal and Ubiquitous Computing, 27(6), 2281-2290
Open this publication in new window or tab >>Automation of interaction: interaction design at the crossroads of user experience (UX) and artificial intelligence (AI)
2023 (English)In: Personal and Ubiquitous Computing, ISSN 1617-4909, E-ISSN 1617-4917, Vol. 27, no 6, p. 2281-2290Article in journal (Refereed) Published
Abstract [en]

Interaction design/HCI seems to be at a crossroads. On the one hand, it is still about designing for engaging user experiences (UX). Still, on the other hand, it seems to be increasingly about reducing interaction and automating human–machine interaction through the use of AI and other new technologies. In this paper, we explore this seemingly unavoidable gap. First, we discuss the fundamental design rationality underpinning interaction and automation of interaction from the viewpoints of classic theoretical standpoints. We then illustrate how these two come together in interaction design practice. Here we examine four examples from already published research on automation of interaction, including how different levels of automation of interaction affect or enable new practices, including coffee making, self-tracking, automated driving, and conversations with AI-based chatbots. Through an interaction analysis of these four examples, we show (1) how interaction and automation are combined in the design, (2) how interaction is dependent on a certain level of automation, and vice versa, and (3) how each example illustrates a different balance between, and integration of interaction and automation. Based on this analysis, we propose a two-dimensional design space as a conceptual construct that takes these aspects into account to understand and analyze ways of combining interaction and automation in interaction design. We illustrate the use of the proposed two-dimensional design space, discuss its theoretical implications, and suggest it as a useful tool—when designing for engaging user experiences (UX), with interaction and automation as two design materials.

Place, publisher, year, edition, pages
Springer Nature, 2023
Keywords
AI, Automation of interaction, Engaging interaction, User experience, UX
National Category
Human Computer Interaction
Identifiers
urn:nbn:se:umu:diva-216886 (URN)10.1007/s00779-023-01779-0 (DOI)2-s2.0-85176240812 (Scopus ID)
Available from: 2023-12-12 Created: 2023-12-12 Last updated: 2024-07-02Bibliographically approved
Arvola, M., Forsblad, M., Wiberg, M. & Danielsson, H. (2023). Autonomous vehicles for children with mild intellectual disability: perplexity, curiosity, surprise, and confusion. In: ECCE '23: proceedings of the European Conference on Cognitive Ergonomics 2023. Paper presented at 2023 European Conference on Cognitive Ergonomics, ECCE 2023, Swansea, 19-22 September 2023. Association for Computing Machinery (ACM), Article ID 25.
Open this publication in new window or tab >>Autonomous vehicles for children with mild intellectual disability: perplexity, curiosity, surprise, and confusion
2023 (English)In: ECCE '23: proceedings of the European Conference on Cognitive Ergonomics 2023, Association for Computing Machinery (ACM), 2023, article id 25Conference paper, Published paper (Refereed)
Abstract [en]

Self-driving buses will be part of the public transportation system of the future, and they must therefore be accessible to all. The study reported in this paper examines the user experiences of 16 children with mild intellectual disability riding a self-driving bus. The qualitative analysis, performed by iterative affinity diagramming, of interviews, observations, and a co-design session with five of the children, suggests that familiar situations were characterized by contemplation and curiosity, while unfamiliar ones were characterized by surprise or confusion. The temporal structure of past, present, and future situations in the field of attention played a significant role in the children's experiences. This leads to design considerations for an explainable interior of self-driving buses.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2023
Series
ACM International Conference Proceeding Series
Keywords
accessibility, autonomous vehicles, intellectual disability, user experience
National Category
Human Computer Interaction Other Engineering and Technologies
Identifiers
urn:nbn:se:umu:diva-215713 (URN)10.1145/3605655.3605688 (DOI)2-s2.0-85173868591 (Scopus ID)9798400708756 (ISBN)
Conference
2023 European Conference on Cognitive Ergonomics, ECCE 2023, Swansea, 19-22 September 2023
Available from: 2023-11-13 Created: 2023-11-13 Last updated: 2025-02-18Bibliographically approved
Organisations
Identifiers
ORCID iD: ORCID iD iconorcid.org/0000-0003-1202-5371

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