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Evaluating Input Devices for Robotic Telepresence*
Umeå universitet, Samhällsvetenskapliga fakulteten, Institutionen för informatik.ORCID-id: 0000-0003-4719-9523
2021 (Engelska)Ingår i: ACM International Conference Proceeding Series, Association for Computing Machinery (ACM), 2021, artikel-id 24Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

Robotic telepresence (RT)-technologies enable users' to be physically and socially present in a remote environment. These systems consist of a robot with a base with wheels, cameras, speakers, microphones, and a monitor, remotely controlled via a computer. It is common for robotic telepresence systems to support multiple input devices, including keyboard, mouse, and game controller. However, to the authors' knowledge, there are no studies that have investigated the differences between the devices. This study investigates how four different input devices, mouse, game controller, and keyboard, affect performance and experience. The study consists of a controlled experiment where participants navigated a track with the four different input devices. Outlined in this article is a mixed-method study aimed to uncover the complexity of input devices, how various interaction design factors affect the performance, and the users' experience of different input devices. The study found the keyboard and game controller to be the overall best devices. Furthermore, this article highlights a need to understand how abilities received from previous experiences transfer to the usage of RT-technology.

Ort, förlag, år, upplaga, sidor
Association for Computing Machinery (ACM), 2021. artikel-id 24
Nyckelord [en]
Cognitive Load, Input Devices, Mobile Robotic Presence, Robotic Telepresence, User Study
Nationell ämneskategori
Datavetenskap (datalogi) Människa-datorinteraktion (interaktionsdesign)
Identifikatorer
URN: urn:nbn:se:umu:diva-183131DOI: 10.1145/3452853.3452869ISI: 001345064000015Scopus ID: 2-s2.0-85104970662ISBN: 978-1-4503-8757-6 (digital)OAI: oai:DiVA.org:umu-183131DiVA, id: diva2:1555078
Konferens
32nd European Conference on Cognitive Ergonomics: Designing Virtual and Physical Interactive Systems, ECCE 2021, Siena, Italy, April 26–29, 2021
Tillgänglig från: 2021-05-17 Skapad: 2021-05-17 Senast uppdaterad: 2025-04-24Bibliografiskt granskad
Ingår i avhandling
1. Being connected to the world through a robot
Öppna denna publikation i ny flik eller fönster >>Being connected to the world through a robot
2022 (Engelska)Doktorsavhandling, sammanläggning (Övrigt vetenskapligt)
Alternativ titel[sv]
Att vara förbunden med världen genom en robot
Abstract [en]

Robotic telepresence systems enable humans to be present physically and socially in a distant environment. Robotic telepresence technology is the latest in the line of communication technology development. The unique feature of such technology is that its users can act in a distant environment and interact with other people through these systems. The robot is the user’s physical avatar through which they act. This thesis aims to understand how people connect to the world through robotic telepresence. The aim includes addressing how humans operate the robotic telepresence system, how the robotic telepresence supports performing actions in a distant location and supports social interaction, and how a human experience being in a robotic body.

The thesis is based on five studies, reported in five papers, that explore different aspects of robotic telepresence. The theoretical foundations consist of activity theory and phenomenology, two traditions that are arguably compatible and complementary. The concept of remote embodiment is proposed to describe the relationship between the human and robotic telepresence systems. Remote embodiment is a phenomenon, design concept, and feature that enables robotic telepresence to be used in a wide variety of activities. Furthermore, I use the concept of remote embodiment to outline possible futures of robotic telepresence.

Ort, förlag, år, upplaga, sidor
Umeå: Umeå University, 2022. s. 116
Serie
Research reports in informatics, ISSN 1401-4572 ; RR-22.01
Nyckelord
Human-Computer Interaction, Interaction Design, Robotic Telepresence, Mobile Robotic Presence, Activity Theory, Phenomenology, Embodiment
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning
Forskningsämne
människa-datorinteraktion
Identifikatorer
urn:nbn:se:umu:diva-194584 (URN)978-91-7855-821-6 (ISBN)978-91-7855-822-3 (ISBN)
Disputation
2022-06-03, Triple Helix, Samverkanshuset, Universitetstorget 4, Umeå, 14:00 (Engelska)
Opponent
Handledare
Forskningsfinansiär
Vetenskapsrådet, 2015-05316
Tillgänglig från: 2022-05-13 Skapad: 2022-05-10 Senast uppdaterad: 2025-02-17Bibliografiskt granskad

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