Linkages between gameplay preferences and fondness for game music
2021 (English)In: Entertainment Computing - ICEC 2021 / [ed] Jannicke Baalsrud Hauge; Jorge C.S. Cardoso; Licínio Roque; Pedro A. Gonzalez-Calero, Springer, 2021, p. 304-318Conference paper, Published paper (Refereed)
Abstract [en]
In this paper we explore connections between players’ preferences in gameplay and their desire to listen to game music. Music always takes place in cultural contexts and the activity of music listening is likewise entangled with versatile cultural practices. This is arguably evident in the case of game music since the primary context of encountering it is the active and participatory experience of gameplay. By analyzing survey data (N = 403) collected from the UK, we investigate how contextual preferences in gameplay activities predict fondness for game music. It was found that player preference for Aggression and Exploration are two precedents for liking game music. These findings indicate that a better understanding of the extra-musical qualities of game music is crucial for making sense of its overall attractiveness and meaningfulness.
Place, publisher, year, edition, pages
Springer, 2021. p. 304-318
Series
Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349 ; 13056
Keywords [en]
game music, video games, genres, preferences, questionnaire survey
National Category
Cultural Studies
Identifiers
URN: urn:nbn:se:umu:diva-223542DOI: 10.1007/978-3-030-89394-1_23Scopus ID: 2-s2.0-85119439144ISBN: 978-3-030-89394-1 (electronic)ISBN: 978-3-030-89393-4 (print)OAI: oai:DiVA.org:umu-223542DiVA, id: diva2:1852782
Conference
20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, Coimbra, 2-5 November 2021.
2024-04-192024-04-192024-04-19Bibliographically approved