In this extended abstract, we combine perspectives from sustainability studies, retrogaming cultures, and theories of imaginaries. The purpose is to explore new ways ofthinking about technology to promote environmental sustainability. First, we argue for the need for a contrast to contemporary perspectives where not-yet-existingtechnologies are believed to solve issues such as the climate crisis. Second, we propose that mindsets and practices from gaming cultures can aid us in thinkingdifferently about the relationship between technology and sustainability.